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| Chuck
Ainlay (left) and Mark Knopfler (right) at British
Grove Studios. |
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Introduction
Dire Straits’ ‘Brothers In
Arms’ needs
no introduction. It was arguably the Compact Disc’s ‘killer-app’ album
which almost single-handedly launched the new digital format
over two decades ago into households across the world, not
to mention bringing digital recording technology into studios.
Two decades later at Mark Knopfler’s own recording
facility at British Grove Studios, the album gets the high-resolution
surround-sound treatment we’ve all waited for. Renowned
audio engineer, Chuck Ainlay — known to some as “Mr
Digital” — explains to High Fidelity Review’s
Martin Fendt how he remixed this project to DVD-Audio and
SACD formats.
Before going into all the ‘nitty-gritty’,
it is worth noting that the honour of following in Neil Dorfsman’s
footsteps to remix Dire Straits ‘Brothers
In Arms’ (BIA)
onto high resolution DVD-Audio and SACD came to Chuck Ainlay
mainly by circumstance, since he has been the default producer
and recording engineer for all the recent Mark Knopfler solo
albums as well as the last couple of Dire Straits ones — ‘On
Every Street’ and the live album ‘On
the Night’.
Once he received the call and agreed to take on the project,
the most pressing task was to actually locate the original
master tapes — which as luck would have it, were scattered
far and wide.
Ainlay recalls: “When we started
out with the search for the tapes, we assumed that for an album
of that magnitude these things would be highly protected in
a vault and everyone would know precisely where all the assets
were. But as it turned out, some of the reels were in LA, some
were in Europe in the Mercury vault, and some were found in
Mark’s own vault.
In fact I’d been asked to come over to British Grove
Studios in London a couple of times to mix the album, only
to realise that we didn’t have all the assets we needed.
It was not until the second week of January 2005, when I went
through all the notation, that I was pretty certain we had
everything necessary to mix the album.”
Transferring from 16-bit DASH Format
It should be noted that the original transfers were recorded
digitally to the then new and pioneering Sony 16-bit 44.1kHz
DASH format, which at the time only supported 24-tracks. Ainlay
also faced the fact that pre-emphasis had been applied to the
recordings on the DASH tapes. In essence, this was intended
to help reduce PCM quantisation noise by basically boosting
the high-end on record, and then decreasing it again, with
the inverse slope to flatten the response back out on playback.
Even today, the problem is there is no practical way to strip
the emphasis whilst staying in the digital domain. In the end,
the solution Ainlay came-up with was to use the machine’s
analogue-outs which would output with the frequency response
re-corrected on playback. Moreover, to achieve the best possible
sound quality, the team used the latest model of Sony DASH
machine they could lay their hands on: the 3348HR which used
much better converters than those of the original 3324.
The next stage was to directly feed the discrete multi-track
output, along with the 24-track analogue slaves, into Apogee
16X converters and save everything onto hard disc using Steinberg’s
latest Nuendo software running at 96kHz and 24-bit. The digital-audio-workstation
(DAW) PC used was supplied by AMD and was equipped with dual
Opteron 64-bit processors. While this process was underway,
everything was locked to time-code to make sure it was all
perfectly synchronised.
Subsequently Ainlay A/B compared the captured tracks with
the original master to make certain that the tracks he was
using corresponded to the ones used on the original production. “This
stage was necessary because in many cases there was no documentation
on the tape boxes, or in some cases, the track sheets were
missing altogether,” he notes. “I
just had to do much of the checking by ear to make sure that
every element was present and correct. It was quite a ‘needle in a
haystack’ search to try and find all the relevant masters,
and so it was therefore a somewhat tedious process just to
get to the stage where we could say that we had everything,
and were in a position to actually mix the record.”
Analogue Mixdown
The digital tracking then came directly out of the DAW via
48 discrete channels of Apogee 16X D-to-A conversion and mixing
was subsequently performed on a Neve 88R console. In short,
Ainlay was able to bus-out the appropriate tracks all individually
from Nuendo and directly into the Neve console. Moreover, there
were additional channel outputs from Nuendo comprising a complementary
five-channel surround-effects mix which was created in Nuendo
, and which he could then bring up on the console to mix in
together with all the other analogue and digital effects on
the Neve. SSL’s new surround compressor was used on the
Neve’s mix buss insert, before the master fader output
feeding the mixdown machine.
The resultant 5.1 mixdown — which did not involve any
analogue tape intermediate stage — was then saved to
another Nuendo system via a set of Prism A-to-D converters,
which was once again performed at 96kHz. Finally, when all
of that was complete, the mix went to Bob Ludwig at Gateway
Mastering where he performed the final mastering, EQ and compression.
“I recall spending about 12 days
actually mixing the album at British Grove Studios in London,” says Ainlay. “There
are nine songs, so it was not a long project in that respect,
and I pretty much mixed one song each day. However, adding
in the amount of time it took to complete all the transfers,
we are probably looking at 20-25 days to produce the entire
album.”
Analogue versus Digital “In the
Box”
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| Rupert
Coulson assisting with the remix of Dire Straits’ ‘Brothers
in Arms’. |
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Some people naturally question why — given all the high-resolution
digital technology available today — did BIA’s
24-bit, 48 channel tracking actually come out of the digital
domain and be mixed in analogue before going back into digital
again? Ainlay explains: “In essence,
it should be appreciated that to accurately model a compressor
or an equaliser digitally would have taken huge amounts of
horsepower from the computer, especially if you are talking
lots of channels of EQ like we require when we are mixing a
record — practically everything
has to have an equaliser on it and some degree of compression
associated with it. In short, to try and do all that ‘inside
the box’ — with EQs and compressors which really
model the analogue equivalent — is still something which
is not quite possible, even with today’s massive computers.”
He adds: “Of course there are Nuendo
plug-ins which I do find particularly useful, but I still find
to a large degree that I just can’t realise the same
sort of high-quality result from a digital equaliser unless
I was able to do it on some highly oversampled one. However,
once again, I stress that it eats up so much horsepower that
I can only use it on a few channels. So for these reasons I
still prefer to mix on an analogue console for the sonics as
well as the ergonomics. Therefore my approach is still basically
a hybrid one — until
things progress further. Granted, things are getting better,
but we are still not quite there yet.”
He points out that Steinberg’s most recent Nuendo release
[used on ‘Brothers in Arms’] already benefits
from the new Opteron Dual core processors which provides the
computer with nearly twice the power. Looking ahead, he hopes
that future versions of Nuendo like Cakewalk’s Sonar
5 will be written with native 64-bit floating-point engines
[rather than the 32-bit of today’s applications] to take
full advantage of 64-bit operating systems and processors. “Only
when this does eventually happen, might we get to the point
where I can actually mix entirely ‘in the box’ with
results as good — or better than — I can presently
only achieve in the analogue domain on a quality console such
as the Neve 88R.”
As an aside, readers will certainly be intrigued to know that
this “hybrid” and arguably convoluted D-to-A-to-D-to-A-to-D
signal routing, by coincidence, actually mirrors what Neil
Dorfsman undertook in 1985 with the original stereo album.
The main ‘architectural’ difference when comparing
the two respective approaches being the intermediate tracking
into Nuendo at 24-bit 96kHz resolution. “The
original album, which I consider to be a masterpiece, was mixed
in a SSL4000 analogue console from the analogue outputs of
the DASH 3324,” says Ainlay. “However,
I would still consider that to be an ‘all-digital’ album. To be honest,
at the time, there was no way of doing a pure DDD album, so
the analogue stage of mixing through a console was never differentiated
on the CD jewelbox. Anyway, apart from a few analogue slave
reels, there was never any analogue tape storage stage where
you would ‘lose’ it, so to speak.”
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2005, all rights reserved. This feature cannot be reproduced
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